The route from TikZ to SVG helps to programmatically draw images which can then be given to the boss for further perusal.
\documentclass{minimal}
\usepackage{tikz}
\begin{document}
\centering
\begin{tikzpicture}
\foreach \x/\y/\color in {1/2/red,3/4/green,5/6/blue}
\shade [ball color=\color] (\x,\y) circle (\x/\y);
\end{tikzpicture}
\end{document}
The hard way actually looks much easier, but in my experience doesn't always work, expecially for complicated figures. One advantage is that the resulting .svg-files are much nicer (e.g. shading fully works…)
\documentclass{minimal}
\def\pgfsysdriver{pgfsys-tex4ht.def}
\usepackage{tikz}
\begin{document}
\centering
\begin{tikzpicture}
\foreach \x/\y/\color in {1/2/red,3/4/green,5/6/blue}
\shade [ball color=\color] (\x,\y) circle (\x/\y);
\end{tikzpicture}
\end{document}
\usepackage{graphicx}
\DeclareGraphicsExtensions{.png} % I prefer .png to .eps...